Kassoon

This is homebrew, submitted by a member of the community.

Necromancer

Necromancer

Medium humanoid (any race), any alignmentMedium humanoid (any race), any alignment
Armor Class 12 (15 with mage armor)12 (15 with mage armor)
+/-/*
Hit Points 66 (12d8+12) 66 ([12d8+12])
Speed 30 ft.30 ft.

STR
9 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)

Token URL:
Saving Throws Int +7, Wis +5 Int +7, Wis +5
Skills Arcana +7, History +7 Arcana +7, History +7
Damage Vulnerabilities necrotic
Damage Resistances
Damage Immunities
Condition Immunities
Senses passive Perception 11 passive Perception 11
Languages any 4 languagesany 4 languages
PB +4
Challenge 9 (5,000 XP)

[+instructions]

Spellcasting. The necromancer is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The necromancer has the following wizard spells prepared:
Cantrips (at will): chill touch, dancing lights, mage hand, mending
1st level (4 slots}: false life,* mage armor, ray of sickness*
2nd level (3 slots}: blindness/deafness,* ray of enfeeblement,* web
3rd level (3 slots): animate dead,* bestow curse*. vampiric touch*
4th level (3 slots): blight,* dimension door, stoneskin
5th level (2 slots}: Bigby's hand, cloudkill
6th level (l slot}: circle of death*

*Necromancy spell of 1st level or higher

Grim Harvest (1/Turn). When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the necromancer regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.

[b]Spellcasting.[/b] The necromancer is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, [+7] to hit with spell attacks). The necromancer has the following wizard spells prepared:
Cantrips (at will): [spell]chill touch[/spell], [spell]dancing lights[/spell], [spell]mage hand[/spell], [spell]mending[/spell]
1st level (4 slots}: [spell]false life[/spell],*[spell] mage armor[/spell], [spell]ray of sickness[/spell]*
2nd level (3 slots}: [spell]blindness/deafness[/spell],* [spell]ray of enfeeblement[/spell],* [spell]web[/spell]
3rd level (3 slots): [spell]animate dead[/spell],* [spell]bestow curse[/spell]*. [spell]vampiric touch[/spell]*
4th level (3 slots): [spell]blight[/spell],* [spell]dimension door[/spell], [spell]stoneskin[/spell]
5th level (2 slots}: [spell]Bigby's hand[/spell], [spell]cloudkill[/spell]
6th level (l slot}: [spell]circle of death[/spell]*
*Necromancy spell of 1st level or higher

[b]Grim Harvest (1/Turn)[/b]. When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the necromancer regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.

Actions

Withering Touch. Melee Spell Atwck: +7 to hit, reach 5 ft., one creature. Hit: 5 (2d4) necrotic damage.

[b]Withering Touch.[/b] Melee Spell Atwck: [+7] to hit, reach 5 ft., one creature. Hit: 5 ([2d4]) necrotic damage.

Legendary Actions

 

Details

Necromancers are specialist wizards who study the interaction of life, death, and undeath. Some like to dig up corpses to create undead slaves. A few use their powers for good, becoming hunters of the undead and risking their lives to save others. Necromancers are specialist wizards who study the interaction of life, death, and undeath. Some like to dig up corpses to create undead slaves. A few use their powers for good, becoming hunters of the undead and risking their lives to save others.
 
Source Volo's Guide to Monsters p. 217
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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