Kassoon

Deep Gnome (Svirfneblin)

Deep Gnome (Svirfneblin)

Small humanoid (gnome), Neutral GoodSmall humanoid (gnome), Neutral Good
Armor Class 15 (chain shirt)15 (chain shirt)
+/-/*
Hit Points 16 (3d6+6)16 ([3d6+6])
Speed 20 ft.20 ft.

STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
9 (-1)

Token URL:
Saving Throws
Skills Investigation +3, Perception +2, Stealth +4 Investigation [+3], Perception [+2], Stealth [+4]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 120 ft., passive Perception 12darkvision 120 ft., passive Perception 12
Languages Gnomish, Terran, UndercommonGnomish, Terran, Undercommon
PB +2
Challenge 1/2 (100 XP)

[+instructions]

Stone Camouflage. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Innate Spellcasting. The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:

[b]Stone Camouflage.[/b] The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

[b]Gnome Cunning.[/b] The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

[b]Innate Spellcasting.[/b] The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:
[*]At will: [spell]nondetection[/spell] (self only)
[*]1/day each: [spell]blindness deafness[/spell], [spell]blur[/spell], [spell]disguise self[/spell]

Actions

War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8+2) piercing damage.

Poisoned Dart. Ranged Weapon Attack: +4 to hit, reach 30/120 ft., one creature. Hit: (1d4+2) piercing damage. The target must succeed on a dc 12 constitution saving throw or be poisoned for 1 minute The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

[b]War Pick.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: ([1d8+2]) piercing damage.

[b]Poisoned Dart.[/b] Ranged Weapon Attack: [+4] to hit, reach 30/120 ft., one creature. Hit: ([1d4+2]) piercing damage. The target must succeed on a dc 12 constitution saving throw or be poisoned for 1 minute The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

 

Details

 
Source Monster Manual p. 164
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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