Kassoon

This is homebrew, submitted by a member of the community.

Sahuagin Champion

Sahuagin Champion

Medium humanoid (sahuagin), lawful evilMedium humanoid (sahuagin), lawful evil
Armor Class 16 (natural armor)16 (natural armor)
[~<13]
+/-/*
Hit Points 71 (13d8 + 13)71 ([13d8 + 13])
[~1-6]
Speed 30 ft., swim 40 ft.30 ft., swim 40 ft.

STR
16 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
9 (-1)

Token URL:
Saving Throws
Skills Perception +S Perception +S
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 120 ft., passive Perception 15darkvision 120 ft., passive Perception 15
Languages SahuaginSahuagin
PB +2
Challenge 3 (700 XP)

[+instructions]

Blood Frenzy. The champion has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The champion can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy. The champion can magically command any shark within 120 feet of it, using a limited telepathy.

[b]Blood Frenzy.[/b] The champion has advantage on melee attack rolls against any creature that doesn't have all its hit points.
[b]Limited Amphibiousness.[/b] The champion can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
[b]Shark Telepathy.[/b] The champion can magically command any shark within 120 feet of it, using a limited telepathy.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The champion makes three attacks with its spear, or one attack with its bite and two with its claws.
Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.
Bite. Melee Weapon Attack: +5 to hit, reach S ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Claws. Me/ee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d6 + 3) slashing damage.

[b]Multiattack.[/b] The champion makes three attacks with its spear, or one attack with its bite and two with its claws.
[b]Spear.[/b] Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 ([1d6 + 3]) piercing damage, or 7 ([1d8 + 3]) piercing damage if used with two hands to make a melee attack.
[b]Bite.[/b] Melee Weapon Attack: +5 to hit, reach S ft., one target. Hit: 5 ([1d4 + 3]) piercing damage.
[b]Claws.[/b] Me/ee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 ([1d6 + 3]) slashing damage.

Legendary Actions

 

Details

Those sahuagin warriors who prove themselves through
heroic acts are given both title and status. Sahuagin
champions often serve as lieutenants in the sahuagin
army, as they do in The Final Enemy
Those sahuagin warriors who prove themselves through
heroic acts are given both title and status. Sahuagin
champions often serve as lieutenants in the sahuagin
army, as they do in The Final Enemy
 
Source Ghosts of Saltmarsh, p.249
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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