This is homebrew, submitted by a member of the community.
Sahuagin Champion
Sahuagin Champion
Medium humanoid (sahuagin), lawful evilMedium humanoid (sahuagin), lawful evil- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Blood Frenzy. The champion has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The champion can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy. The champion can magically command any shark within 120 feet of it, using a limited telepathy.
[b]Blood Frenzy.[/b] The champion has advantage on melee attack rolls against any creature that doesn't have all its hit points.
[b]Limited Amphibiousness.[/b] The champion can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
[b]Shark Telepathy.[/b] The champion can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
Multiattack. The champion makes three attacks with its spear, or one attack with its bite and two with its claws.
Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.
Bite. Melee Weapon Attack: +5 to hit, reach S ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Claws. Me/ee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d6 + 3) slashing damage.
[b]Multiattack.[/b] The champion makes three attacks with its spear, or one attack with its bite and two with its claws.
[b]Spear.[/b] Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 ([1d6 + 3]) piercing damage, or 7 ([1d8 + 3]) piercing damage if used with two hands to make a melee attack.
[b]Bite.[/b] Melee Weapon Attack: +5 to hit, reach S ft., one target. Hit: 5 ([1d4 + 3]) piercing damage.
[b]Claws.[/b] Me/ee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 ([1d6 + 3]) slashing damage.
Legendary Actions
Details
Those sahuagin warriors who prove themselves throughheroic acts are given both title and status. Sahuagin
champions often serve as lieutenants in the sahuagin
army, as they do in The Final Enemy Those sahuagin warriors who prove themselves through
heroic acts are given both title and status. Sahuagin
champions often serve as lieutenants in the sahuagin
army, as they do in The Final Enemy
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