Kassoon

This is homebrew, submitted by a member of the community.

jelyfish ant

jelyfish ant

medium beast, unalignedmedium beast, unaligned
Armor Class 16 natural16 natural
[~<13]
+/-/*
Hit Points 5252
[~1-6]
Speed 15 ft swim15 ft swim

STR
4 (-3)
DEX
15 (+2)
CON
18 (+4)
INT
2 (-4)
WIS
13 (+1)
CHA
1 (-5)

Token URL:
Saving Throws -con +7 -con +7
Skills -stealth +5 -stealth +5
Damage Vulnerabilities
Damage Resistances -blunt
Damage Immunities -poison
Condition Immunities -charm fear poison -charm fear poison
Senses blind sight 60 Passive Perception 16blind sight 60 Passive Perception 16
Languages
PB +2
Challenge 4 (1,100 XP)

[+instructions]

Water Breathing. can only breathe underwater.

Keen Smell. has advantage on Wisdom (Perception) checks that rely on smell.

Water Breathing. can only breathe underwater.

Keen Smell. has advantage on Wisdom (Perception) checks that rely on smell.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. makes one bite attack and one sting attack if target is grappled.


Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained and you can’t bite a different target.


Sting. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage plus 22 (2d10) poison damage, or half as much poison damage with a successful DC 14 Constitution saving throw.




bonus action Tentacle all targets in range. Melee Weapon Attack: +6 to hit, 10 ft. reach, one target. Hit: 13 (1d8) poison damage. If the target was a creature it must succeed a DC 16 Constitution saving throw or be poisoned for 1 minute.

Multiattack. makes one bite attack and one sting attack if target is grappled.


Bite. Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 6 ([1d8+2]) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained and you can’t bite a different target.


Sting. Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 6 ([1d8+2]) piercing damage plus 22 ([2d10]) poison damage, or half as much poison damage with a successful DC 14 Constitution saving throw.




bonus action Tentacle all targets in range. Melee Weapon Attack: [+6] to hit, 10 ft. reach, one target. Hit: 13 ([1d8]) poison damage. If the target was a creature it must succeed a DC 16 Constitution saving throw or be poisoned for 1 minute.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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