Kassoon

This is homebrew, submitted by a member of the community.

Caldus Infernii

Caldus Infernii

Medium Elemental, chaotic evilMedium Elemental, chaotic evil
Armor Class 2020
[~<13]
+/-/*
Hit Points 400400
[~1-6]
Speed 35 walking
35 flying
35 walking
35 flying

STR
13 (+1)
DEX
17 (+3)
CON
14 (+2)
INT
17 (+3)
WIS
21 (+5)
CHA
20 (+5)

Token URL:
Saving Throws WIS+10 Cha+8 Dex+6 WIS+10 Cha+8 Dex+6
Skills Arcana+10 Deception+8 Performance+8 Acrobatics+6 Arcana+10 Deception+8 Performance+8 Acrobatics+6
Damage Vulnerabilities None
Damage Resistances Acid, Poison
Damage Immunities Fire, Nonmagical Slashing, Piercing, and Bludgeoning
Condition Immunities Exhaustion, Poison, Disease Exhaustion, Poison, Disease
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 16blindsight 10 ft., darkvision 60 ft., passive Perception 16
Languages Infernal, Abyssal, Celestial, Draconic, CommonInfernal, Abyssal, Celestial, Draconic, Common
PB +7
Challenge 24 (62,000 XP)

[+instructions]

Innate Spellcasting. Caldus Infernii's innate spellcasting ability score is Wisdom (save DC 19, +11 to hit with spell attacks). Caldus can innately cast the following spells, requiring no

material components.

At will: Control Flames,Create Bonfire,Fire Bolt,Message,Produce Flame

1 (4 Slots):Absorb Elements,Shield,Burning Hands,Fog Cloud

2 (3 slots): Hold Person,Suggestion,Continual Flame,Flaming Sphere,Misty Step,Scorching Ray,

3 (3 slots): Counterspell,Dispel Magic,Conjure Animals,Fireball,Slow,Stinking Cloud,Summon Lesser Demons,

4 (3 slots): Dimension Door,Greater Invisibility,Wall of Fire,Banishment,Conjure Minor Elementals,Phantasmal Killer,

5 (3 slots): Dominate Person,Cloudkill,Flame Strike,Planar Binding,Immolation

6 (2 slots): Disintegrate,Investiture of Flame,Globe of Invulnerability

7 (2 slots): Finger of Death,Firestorm,Prismatic Spray

8 (2 slots): Incendiary Cloud,Reality Break

9 (2 slots): Meteor Swarm,Weird,Power Word Kill


Caldus has an infernal resonance with flame magic. Fire based spells do not require concentration for Caldus, and on a roll of a 5 or 6 on a d6, a spell slot is not consumed when casting fire spells.

additionally, Caldus gains the benefits of the Flames of Phlegethos perk:

"Whenever you cast a spell that deals fire damage, you can cause flames to wreathe you until the end of your next turn. The flames don’t harm you or your possessions, and they shed bright light out to 30 feet and dim light for an additional 30 feet. While the flames are present, any creature within 5 feet of you that hits you with a melee attack takes 1d4 fire damage."

Innate Spellcasting. Caldus Infernii's innate spellcasting ability score is Wisdom (save DC 19, [+11] to hit with spell attacks). Caldus can innately cast the following spells, requiring no
material components.

At will: [spell]Control Flames[/spell],[spell]Create Bonfire[/spell],[spell]Fire Bolt[/spell],[spell]Message[/spell],[spell]Produce Flame[/spell]

1 (4 Slots):[spell]Absorb Elements[/spell],[spell]Shield[/spell],[spell]Burning Hands[/spell],[spell]Fog Cloud[/spell]

2 (3 slots): [spell]Hold Person[/spell],[spell]Suggestion[/spell],[spell]Continual Flame[/spell],[spell]Flaming Sphere[/spell],[spell]Misty Step[/spell],[spell]Scorching Ray[/spell],

3 (3 slots): [spell]Counterspell[/spell],[spell]Dispel Magic[/spell],[spell]Conjure Animals[/spell],[spell]Fireball[/spell],[spell]Slow[/spell],[spell]Stinking Cloud[/spell],[spell]Summon Lesser Demons[/spell],

4 (3 slots): [spell]Dimension Door[/spell],[spell]Greater Invisibility[/spell],[spell]Wall of Fire[/spell],[spell]Banishment[/spell],[spell]Conjure Minor Elementals[/spell],[spell]Phantasmal Killer[/spell],

5 (3 slots): [spell]Dominate Person[/spell],[spell]Cloudkill[/spell],[spell]Flame Strike[/spell],[spell]Planar Binding[/spell],[spell]Immolation[/spell]

6 (2 slots): [spell]Disintegrate[/spell],[spell]Investiture of Flame[/spell],[spell]Globe of Invulnerability[/spell]

7 (2 slots): [spell]Finger of Death[/spell],[spell]Firestorm[/spell],[spell]Prismatic Spray[/spell]

8 (2 slots): [spell]Incendiary Cloud[/spell],[spell]Reality Break[/spell]

9 (2 slots): [spell]Meteor Swarm[/spell],[spell]Weird[/spell],[spell]Power Word Kill[/spell]


Caldus has an infernal resonance with flame magic. Fire based spells do not require concentration for Caldus, and on a roll of a 5 or 6 on a [d6], a spell slot is not consumed when casting fire spells.
additionally, Caldus gains the benefits of the Flames of Phlegethos perk:

"Whenever you cast a spell that deals fire damage, you can cause flames to wreathe you until the end of your next turn. The flames don’t harm you or your possessions, and they shed bright light out to 30 feet and dim light for an additional 30 feet. While the flames are present, any creature within 5 feet of you that hits you with a melee attack takes 1d4 fire damage."

Actions

[~Hit +2, DC <13, DPR 0-1]

Caldus takes 2 actions on his turn, casting one spell from the list above, and taking one additional action from the options below:

Flame Burst (Recharge 4-6) Range 120 ft. Radius 20 ft sphere, All creatures in radius. Caldus can trigger a flame burst from any flame that he can see, within a 120ft radius of his location. When Caldus triggers a flame burst, the flame erupts in a 20ft radius sphere. All creatures within the sphere must make a constitution saving throw, taking 78 (13d12) fire damage on a failed throw, or half on a succesful save.

Dancing Flame (Movement) Caldus Disappears from his current location, reappearing inside a flame he can see within 120 ft.


Flicker (Illusion) Caldus begins to shimmer and flicker in harmony with a body of flame he is standing in, all attacks made against him are rolled at a disadvantage until the start of his next turn.

Caldus takes 2 actions on his turn, casting one spell from the list above, and taking one additional action from the options below:

Flame Burst (Recharge 4-6) Range 120 ft. Radius 20 ft sphere, All creatures in radius. Caldus can trigger a flame burst from any flame that he can see, within a 120ft radius of his location. When Caldus triggers a flame burst, the flame erupts in a 20ft radius sphere. All creatures within the sphere must make a constitution saving throw, taking 78 ([13d12]) fire damage on a failed throw, or half on a succesful save.

Dancing Flame (Movement) Caldus Disappears from his current location, reappearing inside a flame he can see within 120 ft.


Flicker (Illusion) Caldus begins to shimmer and flicker in harmony with a body of flame he is standing in, all attacks made against him are rolled at a disadvantage until the start of his next turn.

Legendary Actions

3 legendary actions Caldus can take any of the actions listed above as a legendary action

Caldus has 3 legendary resistances

3 legendary actions Caldus can take any of the actions listed above as a legendary action

Caldus has 3 legendary resistances
 

Details

A flaming elemental jester who originally served as a magic advisor and court entertainer to the Kingdom of Edessa. He is a true master of flames due to his innate resonance with arcane fire. Intrigued by the arcane aura of a hidden ruined temple bearing the likeness of grotesque giant snakes, Caldus ventured into an ancient trap and was corrupted by the Elder God Yig, the Father of Serpents. He quickly organized a mass cult of serpentfolk and great snakes and began preparations to pull Yig across the stars and into our realm. A flaming elemental jester who originally served as a magic advisor and court entertainer to the Kingdom of Edessa. He is a true master of flames due to his innate resonance with arcane fire. Intrigued by the arcane aura of a hidden ruined temple bearing the likeness of grotesque giant snakes, Caldus ventured into an ancient trap and was corrupted by the Elder God Yig, the Father of Serpents. He quickly organized a mass cult of serpentfolk and great snakes and began preparations to pull Yig across the stars and into our realm.
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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