Kassoon

Naiad

Medium fey, neutral
Armor Class 13
Hit Points 3838
Speed 30 ft., Swim 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
14 (+2)
WIS
14 (+2)
CHA
18 (+4)

Saving Throws
Skills Perception +4, Stealth +5 Perception [+4], Stealth [+5]
Damage Vulnerabilities
Damage Resistances Cold, Magic (advantage on saves)
Damage Immunities
Condition Immunities
Senses Passive Perception 14Passive Perception 14
Languages Sylvan, Common
Challenge 1 (200 XP)

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Magic Resistance. The naiad has advantage on saving throws against spells and other magical effects.

Aquatic. Can breathe air and water.

Spellcasting. DC 14.

[b]Magic Resistance.[/b] The naiad has advantage on saving throws against spells and other magical effects.

[b]Aquatic.[/b] Can breathe air and water.

[b]Spellcasting.[/b] DC 14.
[*]Cantrips: [spell]Druidcraft[/spell]
[*]3/day: [spell]fog cloud[/spell], [spell]healing word[/spell]
[*]1/day: [spell]blindness[/spell], [spell]water breathing[/spell], [spell]water walk[/spell]

Actions

Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) psychic damage.

Fey Charm. Humanoid within 30 ft. If seen, DC 14 Wisdom save or be charmed. The charmed creature regards the naiad as a trusted friend to be heeded and protected. Repeat save when naiad or its allies do something harmful to it. Lasts 24 hours or until the naiad dies or leaves the plane. 1 target can be charmed at a time. On a successful save the target becomes immune for 24 hours.

[b]Touch.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 7 (1d6+4) psychic damage.

[b]Fey Charm.[/b] Humanoid within 30 ft. If seen, DC 14 Wisdom save or be charmed. The charmed creature regards the naiad as a trusted friend to be heeded and protected. Repeat save when naiad or its allies do something harmful to it. Lasts 24 hours or until the naiad dies or leaves the plane. 1 target can be charmed at a time. On a successful save the target becomes immune for 24 hours.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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