Kassoon

This is homebrew, submitted by a member of the community.

Aarakocra Priest of Aerdrie

Aarakocra Priest of Aerdrie

Medium Humanoid (Aarakocra), Neutral GoodMedium Humanoid (Aarakocra), Neutral Good
Armor Class 14 (studded leather armor)14 (studded leather armor)
+/-/*
Hit Points 71 (11d8+22)71 ([11d8+22])
Speed 20 ft., fly 50 ft.20 ft., fly 50 ft.

STR
9 (-1)
DEX
15 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
20 (+5)
CHA
14 (+2)

Token URL:
Saving Throws Wis +8, Cha +5 Wis [+8], Cha [+5]
Skills Perception +11, Insight +8, History +4, Religion +4 Perception [+11], Insight [+8], History [+4], Religion [+4]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses Passive Perception 21Passive Perception 21
Languages Aarakocra, AuranAarakocra, Auran
PB +3
Challenge 8 (3,900 XP)

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Blessing of Aerdie. The aarakocra's staff attacks deal an additional 1d8 thunder damage, included in the attack. When the aarakocra hits a creature with their staff, they can use their bonus action and expend a spell slot of 1st level or higher to deal an additional 2d8 thunder damage. If a spell slot of 2nd level or higher is expended, the extra damage increases by 1d8 for each slot level above 1st.

Innate Spellcasting. The aarakocra priest of aerdie's spellcasting ability is Wisdom (spell save DC 16). The aarakocra priest of aerdrie can innately cast the following spells, requiring no material components:
At will: gust, gust of wind, warding wind

1/day: control winds

Spellcasting. The aarakocra priest of aerdie is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The aarakocra priest of aerdrie has the following cleric spells prepared:
Cantrips (at will): guidance, light, resistance, sacred flame, spare the dying
1st level (4 slots): bless, fog cloud, guiding bolt, healing word, thunderwave
2nd level (3 slots): augury, shatter, spiritual weapon
3rd level (3 slots): call lightning, sleet storm, spirit guardians (radiant)
4th level (3 slots): control water, ice storm
5th level (2 slots): destructive wave (radiant), insect plague

[b]Blessing of Aerdie.[/b] The aarakocra's staff attacks deal an additional [1d8] thunder damage, included in the attack. When the aarakocra hits a creature with their staff, they can use their bonus action and expend a spell slot of 1st level or higher to deal an additional [2d8] thunder damage. If a spell slot of 2nd level or higher is expended, the extra damage increases by [1d8] for each slot level above 1st.

[b]Innate Spellcasting.[/b] The aarakocra priest of aerdie's spellcasting ability is Wisdom (spell save DC 16). The aarakocra priest of aerdrie can innately cast the following spells, requiring no material components:
At will: [spell]gust[/spell], [spell]gust of wind[/spell], [spell]warding wind[/spell]
1/day: [spell]control winds[/spell]

[b]Spellcasting.[/b] The aarakocra priest of aerdie is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, [+8] to hit with spell attacks). The aarakocra priest of aerdrie has the following cleric spells prepared:
Cantrips (at will): [spell]guidance[/spell], [spell]light[/spell], [spell]resistance[/spell], [spell]sacred flame[/spell], [spell]spare the dying[/spell]
1st level (4 slots): [spell]bless[/spell], [spell]fog cloud[/spell], [spell]guiding bolt[/spell], [spell]healing word[/spell], [spell]thunderwave[/spell]
2nd level (3 slots): [spell]augury[/spell], [spell]shatter[/spell], [spell]spiritual weapon[/spell]
3rd level (3 slots): [spell]call lightning[/spell], [spell]sleet storm[/spell], [spell]spirit guardians[/spell] (radiant)
4th level (3 slots): [spell]control water[/spell], [spell]ice storm[/spell]
5th level (2 slots): [spell]destructive wave[/spell] (radiant), [spell]insect plague[/spell]

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage.

Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., Hit: 5 (1d6+2) bludgeoning damage or 6 (1d8+2) bludgeoning damage if used with 2 hands, plus 4 (1d8) thunder damage.

Animate Air (1/day). The aarakocra forms an air elemental in an unoccupied space within 60 feet of it. It acts as an ally to its creator, and follows their commands (no action required). The elemental remains for 1 hour, until its creator dies, or until its creator dismisses it as an action.

[b]Claws.[/b] [i]Melee Weapon Attack:[/i] [+5] to hit, reach 5 ft., one target. [i]Hit:[/i] 4 ([1d4+2]) slashing damage.

[b]Staff.[/b] [i]Melee Weapon Attack:[/i] [+5] to hit, reach 5 ft., [i]Hit:[/i] 5 ([1d6+2]) bludgeoning damage or 6 ([1d8+2]) bludgeoning damage if used with 2 hands, plus 4 ([1d8]) thunder damage.

[b]Animate Air (1/day).[/b] The aarakocra forms an air elemental in an unoccupied space within 60 feet of it. It acts as an ally to its creator, and follows their commands (no action required). The elemental remains for 1 hour, until its creator dies, or until its creator dismisses it as an action.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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