Kassoon

Pech

Small fey, Neutral Good
Armor Class 11
Hit Points 18 (4d6+4)18 ([4d6+4])
Speed 20 ft.
STR
18 (+4)
DEX
12 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
11 (+0)

Saving Throws
Skills Perception +3, Survival +3 Perception [+3], Survival [+3]
Damage Vulnerabilities
Damage Resistances Bludgeoning, piercing, and slashing damage from nonmagical weapons
Damage Immunities
Condition Immunities Petrification Petrification
Senses Darkvision 60 ftDarkvision 60 ft
Languages Terran, Undercommon
Challenge 1/4 (50 XP)

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Earthbound. A pech has tactical disadvantage on attack rolls against targets that are entirely surrounded by an element other than earth; i.e., foes that are flying or swimming.

Light Blindness. A pech has tactical disadvantage on attack rolls and Wis (Perception) checks in bright light.

Spell-like Abilities. A pech can use the following spell-like abilities, using Wisdom as its casting ability (DC 11, attack +3). The pech doesn’t need material components to use these abilities.
4/day: stone shape, speak with stone (functions identically to speak with plants, but with stones instead)
A pech can also use the following spell-like abilities as part of a group. All members of the group must be within 20 feet of all other members of the group, and all must use an action simultaneously to trigger the spell-like effect. An individual pech can use each ability once per day. Only one pech needs to maintain concentration to keep an effect ongoing.
4 pechs: wall of stone

8 pechs: greater restoration (only to remove petrification)

Stone Knowledge. A pech’s extensive knowledge of stone gives it tactical advantage on attack rolls against creatures made of stone, earth, or clay.

[b]Earthbound.[/b] A pech has tactical disadvantage on attack rolls against targets that are entirely surrounded by an element other than earth; i.e., foes that are flying or swimming.

[b]Light Blindness.[/b] A pech has tactical disadvantage on attack rolls and Wis (Perception) checks in bright light.

[b]Spell-like Abilities.[/b] A pech can use the following spell-like abilities, using Wisdom as its casting ability (DC 11, attack [+3]). The pech doesn’t need material components to use these abilities.
4/day: [spell]stone shape[/spell], speak with stone (functions identically to [spell]speak with plants[/spell], but with stones instead)
A pech can also use the following spell-like abilities as part of a group. All members of the group must be within 20 feet of all other members of the group, and all must use an action simultaneously to trigger the spell-like effect. An individual pech can use each ability once per day. Only one pech needs to maintain concentration to keep an effect ongoing.
4 pechs: [spell]wall of stone[/spell]
8 pechs: [spell]greater restoration[/spell] (only to remove petrification)

[b]Stone Knowledge.[/b] A pech’s extensive knowledge of stone gives it tactical advantage on attack rolls against creatures made of stone, earth, or clay.

Actions

Multiattack. A pech attacks twice with its pick or twice with stones, or uses one spell-like ability.

Pick. Melee Attack +6 to hit (reach 5 ft.; one creature). Hit: 6 (1d4+4) piercing damage.

Stone. Ranged Attack +3 to hit (range 30 ft./90 ft.; one creature). Hit: 3 (1d4+1) bludgeoning damage.

[b]Multiattack.[/b] A pech attacks twice with its pick or twice with stones, or uses one spell-like ability.

[b]Pick.[/b] Melee Attack [+6] to hit (reach 5 ft.; one creature). Hit: 6 ([1d4+4]) piercing damage.

[b]Stone.[/b] Ranged Attack [+3] to hit (range 30 ft./90 ft.; one creature). Hit: 3 ([1d4+1]) bludgeoning damage.

Legendary Actions

 

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Monster List

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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