This is homebrew, submitted by a member of the community.
Uleg, Ogre Brute
Uleg, Ogre Brute
Large Humanoid (ogreoid), Neutral Evil (CR 3)Large Humanoid (ogreoid), Neutral Evil (CR 3)- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Actions
Fist
Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 9 2d4+4 bludgeoning damage.
Chain SweepThe ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dex saving throw. On a failed save, a creature takes 8 1d8+4 bludgeoning damage and is knocked prone. On a successful save, the creature takes half damage and isn't knocked prone.
Chain Smash (Recharge 6)Melee Weapon Attack: =6 to hit, reach 10ft., one target. Hit: 13 2d8+4 bludgeoning damage, and the target must make a DC 14 CON save throw. On failure, the target is unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on a success.
[b]Fist[/b]
Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 9 [2d4+4] bludgeoning damage.
[b]Chain Sweep[/b]
The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dex saving throw. On a failed save, a creature takes 8 [1d8+4] bludgeoning damage and is knocked prone. On a successful save, the creature takes half damage and isn't knocked prone.
[b]Chain Smash (Recharge 6)[/b]
Melee Weapon Attack: =6 to hit, reach 10ft., one target. Hit: 13 [2d8+4] bludgeoning damage, and the target must make a DC 14 CON save throw. On failure, the target is unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on a success.
Legendary Actions
Details
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