Kassoon

This is homebrew, submitted by a member of the community.

Uleg, Ogre Brute

Uleg, Ogre Brute

Large Humanoid (ogreoid), Neutral Evil (CR 3)Large Humanoid (ogreoid), Neutral Evil (CR 3)
Armor Class 11 (Hide Loincloth)11 (Hide Loincloth)
[~<13]
+/-/*
Hit Points 7d10+21[7d10+21]
[~1-6]
Speed 40ft40ft

STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)

Token URL:
Saving Throws -STR +6, CON +8 -STR +6, CON +8
Skills -Intimidation +6 -Intimidation +6
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses
Languages -common, giant-common, giant
PB +2
Challenge 3 (700 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Fist

Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 9 2d4+4 bludgeoning damage.

Chain Sweep

The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dex saving throw. On a failed save, a creature takes 8 1d8+4 bludgeoning damage and is knocked prone. On a successful save, the creature takes half damage and isn't knocked prone.

Chain Smash (Recharge 6)
Melee Weapon Attack: =6 to hit, reach 10ft., one target. Hit: 13 2d8+4 bludgeoning damage, and the target must make a DC 14 CON save throw. On failure, the target is unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on a success.

[b]Fist[/b]
Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 9 [2d4+4] bludgeoning damage.

[b]Chain Sweep[/b]
The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dex saving throw. On a failed save, a creature takes 8 [1d8+4] bludgeoning damage and is knocked prone. On a successful save, the creature takes half damage and isn't knocked prone.

[b]Chain Smash (Recharge 6)[/b]
Melee Weapon Attack: =6 to hit, reach 10ft., one target. Hit: 13 [2d8+4] bludgeoning damage, and the target must make a DC 14 CON save throw. On failure, the target is unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on a success.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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