This is homebrew, submitted by a member of the community.
Narzugon
Narzugon
Medium fiend (devil), Lawful evilMedium fiend (devil), Lawful evilArmor Class 2020
Hit Points 112 (15d8 + 45)112 (15d8 + 45)
Speed 30 ft.30 ft.
- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
- [b]bold[/b] will bold text, [i]italics[/i] will italicize text, --- will add a horizontal line.
- You can link a spell on the Spell list by using: [spell]gust[/spell], or a Monster by using [monster]goblin[/monster].
- [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table
- [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with [#section 1]link[/#].
Diabolical Sense: The narzugon has advantage on Wisdom (Perception) checks made to perceive good-aligned creatures.
Infernal Tack: The narzugon wears spurs that are part of infernal tack, which allow it to summon its nightmare companion.
Magic Resistance: The narzugon has advantage on saving throws against spells and other magical effects.
Diabolical Sense: The narzugon has advantage on Wisdom (Perception) checks made to perceive good-aligned creatures.
Infernal Tack: The narzugon wears spurs that are part of infernal tack, which allow it to summon its nightmare companion.
Magic Resistance: The narzugon has advantage on saving throws against spells and other magical effects.
Actions
Multiattack: The narzugon uses its Infernal Command or Terrifying Command. It also makes three hellfire lance attacks.
Hellfire Lance: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 16 (3d10) fire damage. If this damage kills a creature, the creature’s soul rises from the River Styx as a lemure in Avernus in 1d4 hours. If the creature isn’t revived before then, only a wish spell or killing the lemure and casting true resurrection on the creature’s original body can restore it to life. Constructs and devils are immune to this effect.
Infernal Command: Each ally of the narzugon within 60 feet of it can’t be charmed or frightened until the end of the narzugon’s next turn.
Terrifying Command: Each creature that isn’t a fiend within 60 feet of the narzugon that can hear it must succeed on a DC 17 Charisma saving throw or become frightened of it for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that makes a successful saving throw is immune to this narzugon’s Terrifying Command for 24 hours.
Healing (1/Day): The narzugon, or one creature it touches, regains up to 100 hit points.
Multiattack: The narzugon uses its Infernal Command or Terrifying Command. It also makes three hellfire lance attacks.
Hellfire Lance: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 16 (3d10) fire damage. If this damage kills a creature, the creature’s soul rises from the River Styx as a lemure in Avernus in 1d4 hours. If the creature isn’t revived before then, only a wish spell or killing the lemure and casting true resurrection on the creature’s original body can restore it to life. Constructs and devils are immune to this effect.
Infernal Command: Each ally of the narzugon within 60 feet of it can’t be charmed or frightened until the end of the narzugon’s next turn.
Terrifying Command: Each creature that isn’t a fiend within 60 feet of the narzugon that can hear it must succeed on a DC 17 Charisma saving throw or become frightened of it for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that makes a successful saving throw is immune to this narzugon’s Terrifying Command for 24 hours.
Healing (1/Day): The narzugon, or one creature it touches, regains up to 100 hit points.
Legendary Actions
Details
Shout outs: Stacey, LukeMassay, Conor Quinn, Cedar, Bartis Edmond Hawley-Wall, Kyler Havard, Oliver Young, Elycoralisia, Moonstar Morris, Michael Saint Gregory, Grey, Keaton Permenter, Shazear, John Nazario, Gary, Gordon Alexander Fallon, Max Puplett
Their contribution stands as a beacon of hope for all adventurers!