Sensesblindsight 60 ft. (blind beyond this radius)blindsight 60 ft. (blind beyond this radius)
Languagesunderstands the languages of its creator but can't speakunderstands the languages of its creator but can't speak
PB+2
Challenge4 (1,100 XP)
0
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You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
[b]bold[/b] will bold text, [i]italics[/i] will italicize text, --- will add a horizontal line.
You can link a spell on the Spell list by using: [spell]gust[/spell], or a Monster by using [monster]goblin[/monster].
[*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table
[title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with [#section 1]link[/#].
Magic Resistance. The helmed horror has advantage on saving throws against spells and other magical effects.
Spell Immunity. The helmed horror is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.
[b]Magic Resistance.[/b] The helmed horror has advantage on saving throws against spells and other magical effects.
[b]Spell Immunity.[/b] The helmed horror is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.
Actions
Multiattack. The helmed horror makes two longsword attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) slashing damage, or 9 (1d10+4) slashing damage if used with two hands.
[b]Multiattack.[/b] The helmed horror makes two longsword attacks.
[b]Longsword.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 8 ([1d8+4]) slashing damage, or 9 ([1d10+4]) slashing damage if used with two hands.
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