Kassoon

This is homebrew, submitted by a member of the community.

Firenewt Warlock of Imix

Firenewt Warlock of Imix

Medium humanoid (firenewt), neutral evilMedium humanoid (firenewt), neutral evil
Armor Class 10 (13 with mage armor)10 (13 with mage armor)
+/-/*
Hit Points 33 (6d8+6)33 ([6d8+6])
Speed 30 ft.30 ft.

STR
13 (+1)
DEX
11 (+0)
CON
12 (+1)
INT
9 (-1)
WIS
11 (+0)
CHA
14 (+2)

Token URL:
Saving Throws - -
Skills - -
Damage Vulnerabilities
Damage Resistances -
Damage Immunities fire
Condition Immunities
Senses darkvision 120 ft. (penetrates magical darkness), passive Perception 10 darkvision 120 ft. (penetrates magical darkness), passive Perception 10
Languages Draconic, lgnanDraconic, lgnan
PB +2
Challenge 1 (200 XP)

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Amphibious. The firenewt can breathe air and water.

Innate Spellcasting. The firenewt's innate spellcasting ability is Charisma. It can innately cast mage armor (self only) at will, requiring no material components.

Spellcasting. The firenewt is a 3rd-level spellcaster. Its spell-casting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): fire bolt, guidance, light, mage hand, prestidigitation

1st-2nd level (two 2nd-level slots): burning hands, flaming sphere, hellish rebuke, scorching ray

Imix's Blessing. When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

[b]Amphibious.[/b] The firenewt can breathe air and water.

[b]Innate Spellcasting.[/b] The firenewt's innate spellcasting ability is Charisma. It can innately cast mage armor (self only) at will, requiring no material components.

[b]Spellcasting.[/b] The firenewt is a 3rd-level spellcaster. Its spell-casting ability is Charisma (spell save DC 12, [+4] to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): [spell]fire bolt[/spell], [spell]guidance[/spell], [spell]light[/spell], [spell]mage hand[/spell], [spell]prestidigitation[/spell]
1st-2nd level (two 2nd-level slots): [spell]burning hands[/spell], [spell]flaming sphere[/spell], [spell]hellish rebuke[/spell], [spell]scorching ray[/spell]

[b]Imix's Blessing.[/b] When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

Actions

Morningstar. Melee Weapon Attack: +3 to hit , reach 5 ft., one target. Hit: 5 (1d8+1) piercing damage.

[b]Morningstar.[/b] Melee Weapon Attack: [+3] to hit , reach 5 ft., one target. Hit: 5 ([1d8+1]) piercing damage.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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