5th Edition Character Sheet
Skills
[+] | Name | Bonus | Damage / Type | Range |
---|---|---|---|---|
Wooden Staff | +2 to hit | 1d6 / 1d8 bludgeoning | %3% | |
Longbow | +5 to hit | 1d8 + 3 piercing (150/600 ft) | %3% | |
Dagger | +5 to hit | 1d4 +3 piercing (20/60 ft) | %3% | |
Shortsword | +5 to hit | 1d6 +3 piercing | %3% | |
Short Swordstalk | +5 to hit (will shatter on a 1) | 1d6 +3 piercing | %3% |
Hunter's Mark
1st-level divination
Casting Time: 1 bonus action
Range: 90 feet
Components: V
Duration: up to 1 hour
You choose a creature you can see within range and mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.
Hunter's Mark
1st-level divination
Casting Time: 1 bonus action
Range: 90 feet
Components: V
Duration: up to 1 hour
You choose a creature you can see within range and mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.
Favored Foe
You can call on your bond with nature to mark a creature as your favored enemy for a time: you know the hunter's mark spell. You can use it a certain number of times without expending a spell slot and without requiring concentration a number of times equal to your Wisdom modifier. You regain all expended uses when you finish a long rest.
When you gain the Spellcasting feature at 2nd level, hunter's mark doesn't count against the number of ranger spells you know.
Tireless
As an action, you can give yourself a number of temporary hit points equal to 1d10 + your Wisdom modifier. You can use this special action a number of times equal to your Wisdom modifier and you regain all expended uses when you finish a long rest.
In addition, you can decrease your dehydration level by 1 after a short rest instead of a long rest as long as you have water.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Elf Ancestry
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance
Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. You finish a long rest after only 4 hours. You otherwise obey all the rules for a long rest; only the duration is changed.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Favored Foe
You can call on your bond with nature to mark a creature as your favored enemy for a time: you know the hunter's mark spell. You can use it a certain number of times without expending a spell slot and without requiring concentration a number of times equal to your Wisdom modifier. You regain all expended uses when you finish a long rest.
When you gain the Spellcasting feature at 2nd level, hunter's mark doesn't count against the number of ranger spells you know.
Tireless
As an action, you can give yourself a number of temporary hit points equal to 1d10 + your Wisdom modifier. You can use this special action a number of times equal to your Wisdom modifier and you regain all expended uses when you finish a long rest.
In addition, you can decrease your dehydration level by 1 after a short rest instead of a long rest as long as you have water.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Elf Ancestry
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance
Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. You finish a long rest after only 4 hours. You otherwise obey all the rules for a long rest; only the duration is changed.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Explorer's Pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, 50 feet of rope)
Staff
longbow and 20 arrows
dagger
shortsword
hunting trap
trophy from an animal you killed
flute
set of traveler's clothes
waterskin: max capacity 10 water units
belt pouch containing 10 gp
Languages: Common, Elvish, Orcish
Shout outs: Stacey, Schoxmania Werks, Eli Cartwright, Anna Burman, Vanda Leipold, Phillip Hash, Ly Anton-Blake, Amanda Kettles, Silas O'Connell, Robert Wolf, Anthony Brown, Lou Bliss, Treighton, Pythor Sen, Kali, myrontheotter, LanaKafi ., Dakota Hollenbeck, Kassie Nicovara, Nat, Cory Evans, Krueger82, BestWorseCaseScenario, Damian Steele, Jessie G, Icarus Unleashed, Mark L, Price Webb, Lj Nielson, Conall Reilly, Alex, Violet Floyd, keith oneal rogers, Moss, Val Lorenzo Pilapil, William Bamann, Merissa, Patrick Natale, Cam Largent, Thaddeus Johnson, Siren, Donavan Guay, Jack Stevens, Sam Davis, Chandlor Desper, Masca Boom, Jordan, Rincewind, Michael Hamilton, Rob Hale, Vedie V, Mylon Schroder, Nathan, Conrad Carlson, Joseph Mitchell, Jordan Florez, Robert Rich, TheFiendSaint, Robin Ellis-Foster, Deanna Pyle, Jess, Meme Pitt-Melton, E.D.F., Zee Livezey, Alexandra Nguyen, KuroKimora, ryan scott, Christianna Schommer, Kerry Melton, SpiritFang, Mary Kieser, SallySparrow132, Lunesolace, DJ_Kelf, paige anderson, Cassandra Keyes, Naomi B, Millergendraft, charles phillips, Darel Boyer, Nick Soucy, Ellen Mitchell, Melanie Warga, Jeremiah Walker, Randall Welker, Bryan Kempka, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Ray Bissonnette, Joe Dalby, Nicholas Zamora, Yuki, ShortyMcgibble, mtnman1979@aol.com, KFB_Patreon, eric sun, Anton, Bruce Willison, Gundar Wez, Ken Shapiro, Matthew payne, Jacob Plummer, John Karels, Dylan Williams, Nahellion, Serena Verden, SnipsGTI, bilbens baggo, Stuart, Brysen Packer, Galygious, Tim Mason, Maxwell Mayer, Gannon Dubay, Thobek, Aaron Teupe, Celso R Garcia III, Felix Schmäche, John, Miss Zilla M, RRare, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Natalie Luttrell, Stefan Gottschalk's, Royce Dillard, DiegoDeath, Remora's Jewel, Dawnwolf, Buffonturtle, Christina Majchrzak, jeremy baisch, Ivee Quinn, Zealot23, Shane Andrews, CJMAXP, The Dreaded Squirrel, Chevy Jones, Keaton Permenter, Shazear, Curran Vallejo, Steve Rosenlund, Leanna Orr, Ezzela1891, John Nazario, Gary, Gordon Alexander Fallon, Jason Clark, Trey Vickory, Topher Scott
Their contribution stands as a beacon of hope for all adventurers!