5th Edition Character Sheet
Skills
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Ability Score Increase. Your Charisma score increases by 2.
Age. Aasimar mature at the same rate as humans, but they can live up to 160 years.
Alignment. Imbued with celestial power, most aasimar are good. Outcast aasimar are most often neutral or even evil.
Size. Aasimar have the same range of height and weight as humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Blessed with a radiant soul, your vision can easily cut through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Celestial Resistance. You have resistance to necrotic damage and radiant damage.
Healing Hands. As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.
Light Bearer. You know the Light cantrip. Charisma is your spellcasting ability for it.
Housecalls
As a doctor, you are likely to find many opportunities to ply your trade as you go about your adventures. In particular, as you journey, you are likely to come upon populated villages, towns, cities, encampments, or even isolated hermitages.These congregations are almost always in need of a doctor’s attention, especially the isolated or overpopulated ones.
People get sick and hurt; it is inevitable. So with no shortage of aches, pains, maladies, illnesses, and injuries, there is virtually always a demand for the services of a doctor wherever people dwell. If people are aware that you are an experienced doctor, they may try to convince you to help them. This convincing may simply involve mundane persuasion or coercion, but it may also come in the form of offered payments. Payments, of course, could mean money, special items, information, or any number of other useful/ valuable (or not) things. In certain places, some might even attempt to commandeer your services with varying degrees of guilt and/or force, so it may not always be a good idea to advertise your profession.
Age. Aasimar mature at the same rate as humans, but they can live up to 160 years.
Alignment. Imbued with celestial power, most aasimar are good. Outcast aasimar are most often neutral or even evil.
Size. Aasimar have the same range of height and weight as humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Blessed with a radiant soul, your vision can easily cut through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Celestial Resistance. You have resistance to necrotic damage and radiant damage.
Healing Hands. As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.
Light Bearer. You know the Light cantrip. Charisma is your spellcasting ability for it.
Housecalls
As a doctor, you are likely to find many opportunities to ply your trade as you go about your adventures. In particular, as you journey, you are likely to come upon populated villages, towns, cities, encampments, or even isolated hermitages.These congregations are almost always in need of a doctor’s attention, especially the isolated or overpopulated ones.
People get sick and hurt; it is inevitable. So with no shortage of aches, pains, maladies, illnesses, and injuries, there is virtually always a demand for the services of a doctor wherever people dwell. If people are aware that you are an experienced doctor, they may try to convince you to help them. This convincing may simply involve mundane persuasion or coercion, but it may also come in the form of offered payments. Payments, of course, could mean money, special items, information, or any number of other useful/ valuable (or not) things. In certain places, some might even attempt to commandeer your services with varying degrees of guilt and/or force, so it may not always be a good idea to advertise your profession.
a notebook and pencils
a set of common clothes
a pouch
a component pouch
Explorer's Pack:
backpack
a bedroll
a mess kit
a tinderbox
10 torches
10 days of rations
waterskin
50 feet of hempen rope strapped to the side of it.
Skill Proficiencies: Medicine and Religion
Tool Proficiencies: Kit, healer's
Languages: One of your choice -- Elvish
Sorcerer
Class Features
Proficiencies
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Saving Throws: Constitution, Charisma
Skills: Insight and Persuasion
Languages. You can speak, read, and write Common Celestial and Elvish.
Laughter is the best medicine, and I am a doctor.
Cronwier appears mostly human except that his hair shines with a dark black luster and soft sliver highlights. His eyes sparkle with a jewel-toned violet hue. His skin is a lustrous dark cinnamon. Cronwier has a muscular build granted from a lifetime of martial activity and hard labor as a youth.
Shout outs: Stacey, Jayden wingler, Yi Tan, Phillip Brewer, Thoueris Zanzibar, Emma Holloway, Ashley Sullivan, Ghostfang1337, Gillian Tolbert, David R Abbott, S.T. Jenkins, Schoxmania Werks, Eli Cartwright, Vanda Leipold, Brittany DeNicholas, Phillip Hash, Ly Anton-Blake, Amanda Kettles, Anthony Brown, Treighton, Pythor Sen, myrontheotter, Kassie Nicovara, Michael Isberg, Nat, Cory Evans, Krueger82, BestWorseCaseScenario, Damian Steele, Jessie G, Icarus Unleashed, Mark L, Price Webb, Lj Nielson, Conall Reilly, Alex, Violet Floyd, keith oneal rogers, Moss, William Bamann, Merissa, Patrick Natale, Cam Largent, Thaddeus Johnson, Siren, Donavan Guay, AstroLass, Jack Stevens, Sam Davis, Chandlor Desper, Lizzie, Masca Boom, Jordan, Rincewind, Michael Hamilton, Rob Hale, Vedie V, Mylon Schroder, Nathan, Conrad Carlson, Tiffany Mathis, Joseph Mitchell, Jordan Florez, Robert Rich, TheFiendSaint, Robin Ellis-Foster, Deanna Pyle, Jess, Meme Pitt-Melton, E.D.F., Devon Bickel, Zee Livezey, Kevin, ryan scott, Christianna Schommer, Kerry Melton, Mary Kieser, SallySparrow132, Lunesolace, DJ_Kelf, paige anderson, Cassandra Keyes, Naomi B, Millergendraft, charles phillips, Nick Soucy, Ellen Mitchell, Melanie Warga, Jeremiah Walker, Bryan Kempka, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Ray Bissonnette, Joe Dalby, Nicholas Zamora, Yuki, ShortyMcgibble, mtnman1979@aol.com, KFB_Patreon, eric sun, Bruce Willison, Gundar Wez, Ken Shapiro, Matthew payne, Jacob Plummer, Nahellion, Serena Verden, bilbens baggo, Stuart, Brysen Packer, Galygious, Tim Mason, Maxwell Mayer, Gannon Dubay, Thobek, Aaron Teupe, Celso R Garcia III, Felix Schmäche, XMrMonkyx ., John, Miss Zilla M, RRare, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Natalie Luttrell, Stefan Gottschalk's, Royce Dillard, Remora's Jewel, Dawnwolf, Buffonturtle, Christina Majchrzak, jeremy baisch, Ivee Quinn, Zealot23, Shane Andrews, CJMAXP, Chevy Jones, KingHavok1217, Keaton Permenter, Shazear, Curran Vallejo, Steve Rosenlund, Leanna Orr, Ezzela1891, John Nazario, Gary, Gordon Alexander Fallon, Jason Clark, Trey Vickory
Their contribution stands as a beacon of hope for all adventurers!